// Learn cc.Class:
//  - [Chinese] http://www.cocos.com/docs/creator/scripting/class.html
//  - [English] http://www.cocos2d-x.org/docs/editors_and_tools/creator-chapters/scripting/class/index.html
// Learn Attribute:
//  - [Chinese] http://www.cocos.com/docs/creator/scripting/reference/attributes.html
//  - [English] http://www.cocos2d-x.org/docs/editors_and_tools/creator-chapters/scripting/reference/attributes/index.html
// Learn life-cycle callbacks:
//  - [Chinese] http://www.cocos.com/docs/creator/scripting/life-cycle-callbacks.html
//  - [English] http://www.cocos2d-x.org/docs/editors_and_tools/creator-chapters/scripting/life-cycle-callbacks/index.html
var y=require("Button")

cc.Class({
    extends: cc.Component,

    properties: {
        RaceHeadOppo:{
            default:null,
            type:cc.Node
        },
        MatchResultPanel:{
            default:null,
            type:cc.Node
        }
    },
    // LIFE-CYCLE CALLBACKS:
    // onLoad () {},
    start () {
        cc.log(y.x.getType());
    },
    CreatePlayer:function () {
        cc.log("创建玩家的回调函数");
    },
    UpdateView:function () {
        cc.log("更新界面的回调函数");
    }
    // update (dt) {},
});
